![]() The player selects the "tune-up" option, choosing the weapon that will be altered and the weapon from which the attributes or effect will be taken. When not in battle, the player has the option of altering the weapon and armor attributes and effects with tools and super-tools. ![]() Parasite Energy is slowly recharged over time. The same goes for weapon, armor or items however, if the player choose to escape, experience will be lost. When the player decides to use Parasite Energy, they must choose from the menu the desired PE skill. Even if the shot lands, the damage will be less than normal. If the enemy is outside of the range, the shot is likely to fail. If the player chooses to attack, a dome symbolizing the range of the weapon appears. Upon each turn the player may choose between attacking with their equipped weapon, using PE (Parasite Energy) for defense, assistance or attack, using items, changing weapon or armor, or escaping the battle. In battle, the player has an "Active Time Bar" (ATB) that sets the time for every turn to take action. Enemies materialize suddenly and though there is no shift to a separate battle screen, the player is bound within a perimeter of unseen barriers until the battle is over, either by defeating all enemies or using the Escape command. Upon the player walking over a "hot spot," there's a constantly diminishing chance of a random encounter. Movement in the "world map" (which is a map of Manhattan) is limited to specific destinations. Movement in the various environments is free. Parasite Eve is a survival horror with many RPG elements. In the North American market it was packaged with Squaresoft on PlayStation 1998 Collector's CD Vol.1 a collection of demos future Squaresoft games. It is the first game in the Parasite Eve series. The game is a sequel to the novel " Parasite Eve", written by Hideaki Sena. Input = DualShock controller nihongo| "Parasite Eve"|パラサイト・イヴ|Parasaito Ivu is a survival horror role-playing game developed and published by Square (now Square Enix). Genre = Role-playing game, Survival horror Vgrelease|United States of America|USA|September 9, 1998 Released = vgrelease|Japan|JPN|March 29, 1998 Publisher = Square ("Japan"), Square Electronic Arts ("U.S.")ĭesigner = Hironobu Sakaguchi ( game producer, original scenario concept)
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